UNIX Network Programming
Author | : W. Richard Stevens |
Publisher | : Prentice Hall |
Total Pages | : 1056 |
Release | : 1998 |
Genre | : Computers |
ISBN | : |
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Software -- Operating Systems.
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Author | : W. Richard Stevens |
Publisher | : Prentice Hall |
Total Pages | : 1056 |
Release | : 1998 |
Genre | : Computers |
ISBN | : |
Software -- Operating Systems.
Author | : Stephen A. Rago |
Publisher | : Pearson Education |
Total Pages | : 799 |
Release | : 1993 |
Genre | : Computers |
ISBN | : 0201563185 |
"Steve Rago offers valuable insights into the kernel-level features of SVR4 not covered elsewhere; I think readers will especially appreciate the coverage of STREAMS, TLI, and SLIP." - W. Richard Stevens, author of UNIX Network Programming, Advanced Programming in the UNIX Environment, TCP/IP Illustrated Volume 1, and TCP/IP Illustrated Volume 2 Finally, with UNIX(R) System V Network Programming, an authoritative reference is available for programmers and system architects interested in building networked and distributed applications for UNIX System V. Even if you currently use a different version of the UNIX system, such as the latest release of 4.3BSD or SunOS, this book is valuable to you because it is centered around UNIX System V Release 4, the version of the UNIX system that unified many of the divergent UNIX implementations. For those professionals new to networking and UNIX system programming, two introductory chapters are provided. The author then presents the programming interfaces most important to building communication software in System V, including STREAMS, the Transport Layer Interface library, Sockets, and Remote Procedure Calls. So that your designs are not limited to user-level, the author also explains how to write kernel-level communication software, including STREAMS drivers, modules, and multiplexors. Many examples are provided, including an Ethernet driver and a transport-level multiplexing driver. In the final chapter, the author brings the material from previous chapters together, presenting the design of a SLIP communication package. 0201563185B04062001
Author | : Bill Rieken |
Publisher | : |
Total Pages | : 474 |
Release | : 1992-11-04 |
Genre | : Computers |
ISBN | : |
Written to help you with the ten percent of the network programming that consumes ninety percent of your time and causes most of your vexing problems, it teaches communications/network programing, including interprocess communicator, protocols, and process level application programming. Geared to the growing number of programmers in the UNIX workstation environment, it covers a variety of the most widely used protocols of OSI, TCP/IP, X.25, Berkeley Sockets, AT&T System V Streams and more. In addition, it develops the code for solutions to typical problems in network software programming and offers numerous practical and helpful examples.
Author | : Lewis Van Winkle |
Publisher | : Packt Publishing Ltd |
Total Pages | : 467 |
Release | : 2019-05-13 |
Genre | : Computers |
ISBN | : 1789344085 |
A comprehensive guide to programming with network sockets, implementing internet protocols, designing IoT devices, and much more with C Key FeaturesApply your C and C++ programming skills to build powerful network applicationsGet to grips with a variety of network protocols that allow you to load web pages, send emails, and do much moreWrite portable network code for Windows, Linux, and macOSBook Description Network programming enables processes to communicate with each other over a computer network, but it is a complex task that requires programming with multiple libraries and protocols. With its support for third-party libraries and structured documentation, C is an ideal language to write network programs. Complete with step-by-step explanations of essential concepts and practical examples, this C network programming book begins with the fundamentals of Internet Protocol, TCP, and UDP. You'll explore client-server and peer-to-peer models for information sharing and connectivity with remote computers. The book will also cover HTTP and HTTPS for communicating between your browser and website, and delve into hostname resolution with DNS, which is crucial to the functioning of the modern web. As you advance, you'll gain insights into asynchronous socket programming and streams, and explore debugging and error handling. Finally, you'll study network monitoring and implement security best practices. By the end of this book, you'll have experience of working with client-server applications and be able to implement new network programs in C. The code in this book is compatible with the older C99 version as well as the latest C18 and C++17 standards. You'll work with robust, reliable, and secure code that is portable across operating systems, including Winsock sockets for Windows and POSIX sockets for Linux and macOS. What you will learnUncover cross-platform socket programming APIsImplement techniques for supporting IPv4 and IPv6Understand how TCP and UDP connections work over IPDiscover how hostname resolution and DNS workInterface with web APIs using HTTP and HTTPSExplore Simple Mail Transfer Protocol (SMTP) for electronic mail transmissionApply network programming to the Internet of Things (IoT)Who this book is for If you're a developer or a system administrator who wants to get started with network programming, this book is for you. Basic knowledge of C programming is assumed.
Author | : Lincoln D. Stein |
Publisher | : Addison-Wesley Professional |
Total Pages | : 798 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 9780201615715 |
A text focusing on the methods and alternatives for designed TCP/IP-based client/server systems and advanced techniques for specialized applications with Perl. A guide examining a collection of the best third party modules in the Comprehensive Perl Archive Network. Topics covered: Perl function libraries and techniques that allow programs to interact with resources over a network. IO: Socket library ; Net: FTP library -- Telnet library -- SMTP library ; Chat problems ; Internet Message Access Protocol (IMAP) issues ; Markup-language parsing ; Internet Protocol (IP) broadcasting and multicasting.
Author | : |
Publisher | : Prentice Hall |
Total Pages | : 458 |
Release | : 1992 |
Genre | : Computers |
ISBN | : |
Covers the development tools needed to create applications based on a client/server model of computing. The book describes the programming interfaces to SVRR4.2 networking facilities such as Transport Library Interface (TLI), Sockets, Remote Procedure Call (RPC), Connection Server and REXEC.
Author | : Kay A. Robbins |
Publisher | : Prentice Hall Professional |
Total Pages | : 936 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 9780130424112 |
bull; Learn UNIX essentials with a concentration on communication, concurrency, and multithreading techniques bull; Full of ideas on how to design and implement good software along with unique projects throughout bull; Excellent companion to Stevens' Advanced UNIX System Programming
Author | : Jun-ichiro itojun Hagino |
Publisher | : Elsevier |
Total Pages | : 375 |
Release | : 2004-11-16 |
Genre | : Computers |
ISBN | : 0080478794 |
This book contains everything you need to make your application program support IPv6. IPv6 socket APIs (RFC2553) are fully described with real-world examples. It covers security, a great concern these days. To secure the Internet infrastructure, every developer has to take a security stance - to audit every line of code, to use proper API and write correct and secure code as much as possible. To achieve this goal, the examples presented in this book are implemented with a security stance. Also, the book leads you to write secure programs. For instance, the book recommends against the use of some of the IPv6 standard APIs - unfortunately, there are some IPv6 APIs that are inherently insecure, so the book tries to avoid (and discourage) the use of such APIs. Another key issue is portability. The examples in the book should be applicable to any of UNIX based operating systems, MacOS X, and Windows XP. * Covers the new protocol just adopted by the Dept of Defense for future systems * Deals with security concerns, including spam and email, by presenting the best programming standards * Fully describes IPv6 socket APIs (RFC2553) using real-world examples * Allows for portability to UNIX-based operating systems, MacOS X, and Windows XP
Author | : W. Richard Stevens |
Publisher | : Addison-Wesley Professional |
Total Pages | : 927 |
Release | : 2008-01-01 |
Genre | : Computers |
ISBN | : 9780321525949 |
The revision of the definitive guide to Unix system programming is now available in a more portable format.
Author | : Adam Woodbeck |
Publisher | : No Starch Press |
Total Pages | : 392 |
Release | : 2021-03-30 |
Genre | : Computers |
ISBN | : 1718500890 |
Network Programming with Go teaches you how to write clean, secure network software with the programming language designed to make it seem easy. Build simple, reliable, network software Combining the best parts of many other programming languages, Go is fast, scalable, and designed for high-performance networking and multiprocessing. In other words, it’s perfect for network programming. Network Programming with Go will help you leverage Go to write secure, readable, production-ready network code. In the early chapters, you’ll learn the basics of networking and traffic routing. Then you’ll put that knowledge to use as the book guides you through writing programs that communicate using TCP, UDP, and Unix sockets to ensure reliable data transmission. As you progress, you’ll explore higher-level network protocols like HTTP and HTTP/2 and build applications that securely interact with servers, clients, and APIs over a network using TLS. You'll also learn: Internet Protocol basics, such as the structure of IPv4 and IPv6, multicasting, DNS, and network address translation Methods of ensuring reliability in socket-level communications Ways to use handlers, middleware, and multiplexers to build capable HTTP applications with minimal code Tools for incorporating authentication and encryption into your applications using TLS Methods to serialize data for storage or transmission in Go-friendly formats like JSON, Gob, XML, and protocol buffers Ways of instrumenting your code to provide metrics about requests, errors, and more Approaches for setting up your application to run in the cloud (and reasons why you might want to) Network Programming with Go is all you’ll need to take advantage of Go’s built-in concurrency, rapid compiling, and rich standard library. Covers Go 1.15 (Backward compatible with Go 1.12 and higher)