Hospital and Bedside Games

Hospital and Bedside Games
Author: Neva Leona Boyd
Publisher:
Total Pages: 68
Release: 1919
Genre: Games
ISBN:

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The Hospital Game

The Hospital Game
Author: Jack Meredith
Publisher:
Total Pages: 75
Release: 1981-01-01
Genre: Hospitals
ISBN: 9780960820207

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The Hospital Game

The Hospital Game
Author: Jack Meredith
Publisher:
Total Pages: 16
Release: 1978
Genre:
ISBN:

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The Hospital

The Hospital
Author:
Publisher:
Total Pages: 1164
Release: 1895
Genre: Hospital care
ISBN:

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Vol. 14-41 have separately paged nursing section.

The Hospital Adult Activity Puzzle Book

The Hospital Adult Activity Puzzle Book
Author: M. P
Publisher:
Total Pages: 106
Release: 2020-03-30
Genre:
ISBN:

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The Hospital Adult Activity Puzzle Book : Activities To Keep Your Mind Busy. Sudoku, Word Search ,Word Scramble and a Few More...

Haunted Hospital

Haunted Hospital
Author: Marty Chan
Publisher: Orca Book Publishers
Total Pages: 93
Release: 2020-07-14
Genre: Juvenile Fiction
ISBN: 1459826221

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Key Selling Points Haunted Hospital is a paranormal romp of a read where a group of friends get more than they bargained for when playing a game in an abandoned hospital. Think Dungeons & Dragons meets Ghost Hunters. This book features a role playing game called Spirits and Specters. With the popularity of shows like Stranger Things and Riverdale, there has been a huge resurgence of the 1980s role-playing games. The setting is a based on an actual abandoned and supposedly haunted hospital in Edmonton. Marty Chan has many middle-grade titles to his name. He is a tireless presenter and promoter and his humor and hijinks are a hit with audiences. New, enhanced features (dyslexia-friendly font, cream paper, larger trim size) to increase reading accessibility for dyslexic and other striving readers.

No Props No Problem

No Props No Problem
Author: Mark Collard
Publisher: Playmeo Pty Limited
Total Pages: 274
Release: 2018-11
Genre: Games & Activities
ISBN: 9780992546427

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If you're passionate about using interactive group games to help people interact, share and connect - and have no equipment whatsoever - this book is for you.Interactive group games and activities are one of the most powerful (and attractive) ways to help people connect. And research clearly shows that the most successful programs in the world are those which intentionally build trusting and healthy relationships.In this entertaining and simple how-to guide, Mark Collard distils 30+ years of experience to help you harness the power of group games to have fun and leave your group feeling engaged, valued and meaningfully connected to one another. All without props.This book will help you:Learn 150+ interactive group games & activities that people love, are universally appealing & require no props to play;Know the difference between an 'ice-breaker' and an 'ice-maker;'Understand why the latest research demands that we help our groups connect first before we deliver our content;Use five powerful tools to engage unwilling participants, create productive teams & exceed your group's expectations; andApply a simple four-step program design model that is guaranteed to invite your group to play, interact, trust & learn.Exclusive BonusesTo help you make all of this super-easy, No Props No Problem comes with four unique, value-added resources:QR code for every activity to access online video tutorials, leadership tips, variations & so much more;30-Days Free access to playmeo's ever-expanding activity database (premium subscribers already have immediate access);Free Group Games App to access everything in the palm of your hand; andForty Ready-to-Play Program Templates for 12 to 100+ people.This book makes no props, no problem, and will help you squeeze more than just fun out of your programs.Grab your copy of No Props No Problem today.Written by Mark Collard, 2018 (272 pages)

The Leatherneck

The Leatherneck
Author:
Publisher:
Total Pages: 788
Release: 1926
Genre:
ISBN:

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The Infinite Game

The Infinite Game
Author: Simon Sinek
Publisher: Penguin
Total Pages: 272
Release: 2019-10-15
Genre: Business & Economics
ISBN: 0735213526

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From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.