The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn
Author: Colleen Graves
Publisher: McGraw Hill Professional
Total Pages: 304
Release: 2016-11-11
Genre: Technology & Engineering
ISBN: 125964426X

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Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements

The Kickstart Guide to Making GREAT Makerspaces

The Kickstart Guide to Making GREAT Makerspaces
Author: Laura Fleming
Publisher: Corwin Press
Total Pages: 169
Release: 2017-09-23
Genre: Business & Economics
ISBN: 1506392539

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Creating powerful learning environments Anyone can create a makerspace. This is the guide to creating a GREAT makerspace. Written by makerspace pioneer Laura Fleming, The Kickstart Guide to Making GREAT Makerspaces is filled with step-by-step, practical ideas that demystify the process of planning and creating a makerspace. Its workbook style ensures that by the time educators are done reading, they have a ready-to-implement plan, personalized for their classroom, school, or district. Readers will find A wealth of examples of great makerspaces in action Activities and strategies for inspiring making across the curriculum Plenty of room and guidance for brainstorming and developing a personalized plan

Challenge-Based Learning in the School Library Makerspace

Challenge-Based Learning in the School Library Makerspace
Author: Colleen Graves
Publisher: Bloomsbury Publishing USA
Total Pages: 145
Release: 2017-07-19
Genre: Language Arts & Disciplines
ISBN: 1440851514

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An invaluable how-to text that details the workshop model, addresses the design challenges, and explains the best avenues for curriculum-based learning in the school library makerspace. A successful school makerspace needs an enthusiastic maker community, school-wide participation, and staff support. How do you build this type of learning at your school? The innovative team behind Challenge-Based Learning in the School Library Makerspace addresses common questions and concerns and describes step-by-step how to introduce challenge-based learning into the school library makerspace. Intended for librarians and school staff who have already started thinking in terms of makerspaces but need further help sustaining programming and want to know more about Makerspace 2.0, this helpful guide details the workshop model, various real-world design challenges, and the process for implementing curriculum-based learning in the school library makerspace. Readers will be empowered to go beyond the initial implementation of a makerspace and to draw from an arsenal of proven methodologies for designing challenges for student learning. Additionally, the book enables the addition of curriculum connections to library programming, shows how to connect your students to local experts and the global maker community, and eases you into more productive collaboration with other librarians.

20 Makey Makey Projects for the Evil Genius

20 Makey Makey Projects for the Evil Genius
Author: Aaron Graves
Publisher: McGraw Hill Professional
Total Pages: 223
Release: 2017-07-28
Genre: Technology & Engineering
ISBN: 1259860477

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A comprehensive overview of robotics principles, systems, and applications This hands-on TAB guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit. Each project features easy-to-follow, fully-illustrated instructions and detailed photographs of the finished gadget. You will see how to apply these skills and start building your own Makey Makey projects. 20 Makey Makey Projects for the Evil Genius starts off with very approachable introductory projects, making it a great starting point for beginners. It then builds to more challenging projects, allowing more experienced users to go further by incorporating technologies like Raspberry Pi, Processing and Scratch programming, 3D Printing, and creating wearable electronics with Makey Makey. Projects are divided into four categories: “Fun and Games,” Interactive,” Hacks and Pranks,” and “Makey Makey Go.” • No prior programming or technical experience is required • Basic enough for beginners, but challenging enough for advanced makers • Written by two educators who believe in fostering creative innovation for all

Tinkering

Tinkering
Author: Curt Gabrielson
Publisher: Maker Media, Inc.
Total Pages: 334
Release: 2015-10-28
Genre: Juvenile Nonfiction
ISBN: 1680450344

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How can you consistently pull off hands-on tinkering with kids? How do you deal with questions that you can't answer? How do you know if tinkering kids are learning anything or not? Is there a line between fooling around with real stuff and learning? The idea of learning through tinkering is not so radical. From the dawn of time, whenever humanity has wanted to know more, we have achieved it most effectively by getting our hands dirty and making careful observations of real stuff. Make: Tinkering (Kids Learn by Making Stuff) lets you discover how, why--and even what it is--to tinker and tinker well. Author Curt Gabrielson draws on more than 20 years of experience doing hands-on science to facilitate tinkering: learning science while fooling around with real things. This book shows you how to make: A drum set from plastic bottles, tape, and shrink-wrap Magnetic toys that dance, sway, and amaze Catapults, ball launchers, and table-top basketball A battery-powered magic wand and a steadiness game (don't touch the sides!) Chemical reactions with household items Models of bones and tendons that work like real arms and ankles Spin art machine and a hovercraft from a paper plate! Lifelong learners hungry for their next genuine experience

Makerspace Sound and Music Projects for All Ages

Makerspace Sound and Music Projects for All Ages
Author: Isaac W. Glendening
Publisher: McGraw-Hill Education TAB
Total Pages: 0
Release: 2018-01-11
Genre: Education
ISBN: 9781260027075

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Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Dream up and build your own sound and music projects—no experience necessary! This easy-to-follow guide shows, step-by-step, how to work with sound generation, recording, editing, and distribution tools. Co-written by a professional audio engineer and a dedicated maker-librarian, Makerspace Sound and Music Projects for All Ages gets you started designing, programming, and assembling fun music and audio creations right away. The book features dozens of DIY projects complete with parts lists, start-to-finish instructions, and full-color illustrations that guarantee success. You will explore the latest inexpensive—or free!—audio software for Windows, Apple, iOS, and Android devices. •Work with free and low-cost music apps and programs•Build unique musical instruments from household items•Choose a microphone that fits your needs and budget•Learn about DAWs and audio recording and editing applications•Start making sound with littleBits, Scratch, and MakeyMakey•Create killer drum beats and melodic sequences using micro:Bit•Record your music and use cutting-edge analog and digital effects•Add sound to your robotics, e-textile, 3-D printing, and wearable gadgets•Upload your audio creations to SoundCloud, YouTube, and iTunes

10 Great Makerspace Projects Using Science

10 Great Makerspace Projects Using Science
Author: Erin Staley
Publisher: The Rosen Publishing Group, Inc
Total Pages: 66
Release: 2017-07-15
Genre: Juvenile Nonfiction
ISBN: 1499438494

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Makerspaces are community-based, hands-on workshops in which people of all ages and skill levels come together to learn, work together, and create. Using creativity and collaboration, makerspace science projects are both fun and fulfilling. This guide brings science to life with ten easy-to-follow makerspace activities using sewing machines, laser cutters, 3D printers, electronics, woodworking tools, and metalworking equipment. Makers will develop new people and project skills, build confidence by overcoming challenges, and possibly discover innovative ways to address modern-day issues with science.

The Green Screen Makerspace Project Book

The Green Screen Makerspace Project Book
Author: Todd Burleson
Publisher: McGraw Hill Professional
Total Pages: 144
Release: 2017-11-21
Genre: Technology & Engineering
ISBN: 1260019969

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Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Take your video projects to the next level with the power of green screen! This easy-to-follow guide clearly explains green screen technology and shows, step-by-step, how to dream up and create professional-grade video effects. Written by a teacher-maker-librarian, The Green Screen Makerspace Project Book features 25 low-cost DIY projects that include materials lists, start-to-finish instructions, and detailed photos. You will get coverage of software that readers at any skill level, in any makerspace―from a library to a living room―can use to produce videos with high-quality green screen effects. •Learn about the history and evolution of green screen •Explore the underlying science and technology •Build your own inexpensive—or free!—green screen •Choose a suitable lighting kit or find the best natural light •Put it all together and create visually interesting presentations •Edit your videos using PC, Mac, and Chromebook programs

Power Electronics

Power Electronics
Author: Vedam Subrahmanyam
Publisher: *Halsted Press
Total Pages: 808
Release: 1997-12-08
Genre: Technology & Engineering
ISBN:

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Describes the complete performance details of solid state devices of the thyristor group including GTOs and transistor family along with problems and solutions associated with their operation. Presents both theoretical and mathematical aspects of all types of thyristor converters, stipulating the thermal design for their effective utilization plus mathematical analysis. Contains a variety of numerical examples, scores of worked examples, review and multiple choice questions.

10 Great Makerspace Projects Using Art

10 Great Makerspace Projects Using Art
Author: Adam Furgang
Publisher: The Rosen Publishing Group, Inc
Total Pages: 66
Release: 2017-07-15
Genre: Juvenile Nonfiction
ISBN: 1499438427

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Makerspaces are public spaces located in schools, public libraries, and other community locations where people can meet up, share creative interests, tinker with new technologies, and learn as they go. The specialized resources in many makerspaces are perfectly suited for artists and other creative people. This easy-to-follow guide explores ten compelling art projects students can work on with friends at local makerspaces. 3D printers, graphic computer programs, creative mobile apps, traditional arts and crafts supplies, and even LEGOs are just some of the tools used in the projects described in this dynamic book.