Researching and Developing the Impacts of Virtual Identity on Computational Learning Environments

Researching and Developing the Impacts of Virtual Identity on Computational Learning Environments
Author: Dominic Kao
Publisher:
Total Pages: 319
Release: 2018
Genre:
ISBN:

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With the current proliferation of educational games, MOOCs, and with the pervasive use of virtual identities such as avatars in systems ranging from online forums to virtual reality simulations, it is increasingly important to understand the impacts of avatars. Over two years, I led an initiative in MIT’s Imagination, Computation, and Expression (ICE) Laboratory conducting experiments involving > 10,000 participants to understand the impacts of virtual identities on users in virtual environments. Using a computer science learning platform and game of our own creation as an experimental setting, we have been studying the impacts of avatar use on users’ performance and engagement in computer science learning environments. This is a topic of increasing importance in human-computer interaction [69, 130, 132, 310, 452, 549]. While a great deal of work focuses on procedural thinking and problem solving, we argue that attending to learners’ identities and their engagement to be equally important. We systematically explored the impacts of different avatar types on users, beginning with distinctions between anthropomorphic vs. non-anthropomorphic avatars, user likeness vs. non-likeness avatars, and other conditions informed by insights from the learning sciences and sociology. Our studies have revealed that avatars can support, or harm, performance and engagement. Several notable trends are: 1) simple abstract avatars (such as geometric shapes) are especially effective when the player is experiencing failure, e.g., while debugging, 2) likeness avatars (avatars in a user’s likeness) are not always effective, 3) role model avatars (in particular scientist avatars) are often effective, and 4) successful likeness avatars that are a user’s likeness when doing well and otherwise abstract are effective. We describe our studies leading to these findings and end with a follow-up study.

Recent Advances in Applying Identity and Society Awareness to Virtual Learning

Recent Advances in Applying Identity and Society Awareness to Virtual Learning
Author: Stricker, Andrew G.
Publisher: IGI Global
Total Pages: 416
Release: 2019-06-14
Genre: Education
ISBN: 152259681X

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Online and virtual learning has developed into an essential aspect of learning technologies. A transdisciplinary perspective is needed to evaluate the interplay between social awareness and online virtual environments. Recent Advances in Applying Identity and Society Awareness to Virtual Learning is a critical academic publication that provides a robust examination of the social aspects of virtual learning by providing groundbreaking research on the use of 3D design thinking and cognitive apprenticeship in virtual learning spaces for team science, transdisciplinarity, idea incubation, and curation. It also identifies new patterns, methods, and practices for virtual learning using enhanced educational technology that leverages artificial intelligence, cloud computing, and the Internet of Things (IoT) to integrate 3D immersive environments, augmented reality, games, simulations, and wearable technology, while also evaluating the impact of culture, community, and society on lifelong learning and self-determinism to address critical problems in education, such as STEM. Focusing on a broad range of topics including learning spaces, cloud computing, and organizational strategy, this publication is ideal for professionals, researchers, educators, and administrators.

Constructing the Self in a Digital World

Constructing the Self in a Digital World
Author: Cynthia Carter Ching
Publisher: Cambridge University Press
Total Pages: 269
Release: 2012-09-10
Genre: Psychology
ISBN: 1139576453

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It has become popular in recent years to talk about 'identity' as an aspect of engagement with technology - in virtual environments, in games, in social media and in our increasingly digital world. But what do we mean by identity and how do our theories and assumptions about identity affect the kinds of questions we ask about its relationship to technology and learning? Constructing the Self in a Digital World takes up this question explicitly, bringing together authors working from different models of identity but all examining the role of technology in the learning and lives of children and youth.

Phantasmal Media

Phantasmal Media
Author: D. Fox Harrell
Publisher: MIT Press
Total Pages: 441
Release: 2013-11-08
Genre: Computers
ISBN: 0262019337

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An argument that great expressive power of computational media arises from the construction of phantasms—blends of cultural ideas and sensory imagination. In Phantasmal Media, D. Fox Harrell considers the expressive power of computational media. He argues, forcefully and persuasively, that the great expressive potential of computational media comes from the ability to construct and reveal phantasms—blends of cultural ideas and sensory imagination. These ubiquitous and often-unseen phantasms—cognitive phenomena that include sense of self, metaphors, social categories, narrative, and poetic thinking—influence almost all our everyday experiences. Harrell offers an approach for understanding and designing computational systems that have the power to evoke these phantasms, paying special attention to the exposure of oppressive phantasms and the creation of empowering ones. He argues for the importance of cultural content, diverse worldviews, and social values in computing. The expressive power of phantasms is not purely aesthetic, he contends; phantasmal media can express and construct the types of meaning central to the human condition. Harrell discusses, among other topics, the phantasm as an orienting perspective for developers; expressive epistemologies, or data structures based on subjective human worldviews; morphic semiotics (building on the computer scientist Joseph Goguen's theory of algebraic semiotics); cultural phantasms that influence consensus and reveal other perspectives; computing systems based on cultural models; interaction and expression; and the ways that real-world information is mapped onto, and instantiated by, computational data structures. The concept of phantasmal media, Harrell argues, offers new possibilities for using the computer to understand and improve the human condition through the human capacity to imagine.

Identity, Learning and Support in Virtual Environments

Identity, Learning and Support in Virtual Environments
Author:
Publisher: BRILL
Total Pages: 168
Release: 2009-01-01
Genre: Education
ISBN: 9087909942

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Virtual worlds and other virtual environments offer an adaptable context for applied and situated learning experiences. In this book, educators, instructional designers, librarians, administrators and scholars reflect on how to leverage constructivist, authentic, collaborative and complex interactive educational experiences through the use of these multisensory environments.

Identity, Community, and Learning Lives in the Digital Age

Identity, Community, and Learning Lives in the Digital Age
Author: Ola Erstad
Publisher: Cambridge University Press
Total Pages: 255
Release: 2013
Genre: Business & Economics
ISBN: 1107005914

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This book analyzes research on education, identity and community, exploring the ways in which learning can be characterized across 'whole-life' experiences.

Emerging Technologies in Virtual Learning Environments

Emerging Technologies in Virtual Learning Environments
Author: Becnel, Kim
Publisher: IGI Global
Total Pages: 348
Release: 2019-06-28
Genre: Education
ISBN: 1522579885

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The emergent phenomena of virtual reality, augmented reality, and mixed reality is having an impact on ways people communicate with technology and with each other. Schools and higher education institutions are embracing these emerging technologies and implementing them at a rapid pace. The challenge, however, is to identify well-defined problems where these innovative technologies can support successful solutions and subsequently determine the efficacy of effective virtual learning environments. Emerging Technologies in Virtual Learning Environments is an essential scholarly research publication that provides a deeper look into 3D virtual environments and how they can be developed and applied for the benefit of student learning and teacher training. This book features a wide range of topics in the areas of science, technology, engineering, arts, and math to ensure a blend of both science and humanities research. Therefore, it is ideal for curriculum developers, instructional designers, teachers, school administrators, higher education faculty, professionals, researchers, and students studying across all academic disciplines.

Handbook of Research on Innovative Frameworks and Inclusive Models for Online Learning

Handbook of Research on Innovative Frameworks and Inclusive Models for Online Learning
Author: Keengwe, Jared
Publisher: IGI Global
Total Pages: 441
Release: 2023-08-18
Genre: Education
ISBN: 1668490730

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The Handbook of Research on Innovative Frameworks and Inclusive Models for Online Learning is edited by Jared Keengwe, an experienced professor in Curriculum Design and Instruction. This comprehensive reference guide offers academic scholars a collection of diverse frameworks from empirical studies, literature reviews, and case studies related to inclusive models for online learning. Covering a wide range of topics, including pedagogical adaptations to online learning, innovative pedagogical theories, inclusive teaching and learning, and best practices in online course design, the handbook provides practical insights to achieve effective pedagogical outcomes grounded on sound theoretical frameworks. Whether you are an online educator, instructional designer, teacher educator, librarian, student, online learning researcher, or educational manager, this handbook can serve as a valuable resource to guide your research, design, and practice in online learning. The Handbook of Research on Innovative Frameworks and Inclusive Models for Online Learning is a must-read for academic scholars who want to stay updated on the latest research, theories, and models for effective online education.

Proceedings of the Fifth HPI Cloud Symposium "Operating the Cloud“ 2017

Proceedings of the Fifth HPI Cloud Symposium
Author: Andreas Polze
Publisher: Universitätsverlag Potsdam
Total Pages: 84
Release: 2018
Genre: Computers
ISBN: 3869564326

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Jedes Jahr lädt das Hasso-Plattner-Institut (HPI) Gäste aus der Industrie und der Wissenschaft zu einem kooperativen und wissenschaftlichen Symposium zum Thema Cloud Computing ein. Unser Ziel ist es, ein Forum für den Austausch von Wissen und Erfahrungen zwischen der Industrie und der Wissenschaft zu bieten. Parallel zur Veranstaltung findet der HPI Future SOC Lab Tag statt, der eine zusätzliche attraktive Umgebung für wissenschaftliche und branchenbezogene Diskussionen bietet. Das Symposium zielt darauf ab, eine Plattform für produktive Interaktionen von innovativen Ideen, Visionen und aufkommenden Technologien im Bereich von Cloud Computing zu bitten. Anlässlich dieses Symposiums fordern wir die Einreichung von Forschungsarbeiten und Erfahrungsberichte. Dieser technische Bericht umfasst eine Zusammenstellung der im Rahmen des fünften HPI Cloud Symposiums "Operating the Cloud" 2017 angenommenen Forschungspapiere. Wir danken den Autoren für spannende Vorträge und Einblicke in ihre aktuelle Arbeit und Forschung. Darüber hinaus freuen wir uns auf weitere interessante Einreichungen für das kommende Symposium im Laufe des Jahres. Every year, the Hasso Plattner Institute (HPI) invites guests from industry and academia to a collaborative scientific workshop on the topic Operating the Cloud. Our goal is to provide a forum for the exchange of knowledge and experience between industry and academia. Co-located with the event is the HPI’s Future SOC Lab day, which offers an additional attractive and conducive environment for scientific and industry related discussions. Operating the Cloud aims to be a platform for productive interactions of innovative ideas, visions, and upcoming technologies in the field of cloud operation and administration. In these proceedings, the results of the fifth HPI cloud symposium Operating the Cloud 2017 are published. We thank the authors for exciting presentations and insights into their current work and research. Moreover, we look forward to more interesting submissions for the upcoming symposium in 2018.

Computational Social Science

Computational Social Science
Author: Wei Luo
Publisher: CRC Press
Total Pages: 1088
Release: 2021-02-18
Genre: Computers
ISBN: 1000389545

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Selected papers from the International Conference on New Computational Social Science, focusing on the following five aspects: Big data acquisition and analysis, Integration of qualitative research and quantitative research, Sociological Internet experiment research, Application of ABM simulation method in Sociology Research, Research and development of new social computing tools. With the rapid development of information technology, especially sweeping progress in the Internet of things, cloud computing, social networks, social media and big data, social computing, as a data-intensive science, is an emerging field that leverages the capacity to collect and analyze data with an unprecedented breadth, depth and scale. It represents a new computing paradigm and an interdisciplinary field of research and application. A broad comprehension of major topics involved in social computing is important for both scholars and practitioners. This proceedings presents and discusses key concepts and analyzes the state-of-the-art of the field. The conference not only gave insights on social computing, but also affords conduit for future research in the field. Social computing has two distinct trends: One is on the social science issues, such as computational social science, computational sociology, social network analysis, etc; The other is on the use of computational techniques. Finally some new challenges ahead are summarized, including interdisciplinary cooperation and training, big data sharing for scientific data mashups, and privacy protect.